Owen W. Taylor [Thu, 4 Oct 2012 04:57:06 +0000 (00:57 -0400)]
extensionUtils: don't log verbosely on missing extension directory
A missing extension directory isn't worth debug spew, so check
if the error when reading the extension directory is NOT_FOUND,
and if so, suppress output.
Owen W. Taylor [Wed, 3 Oct 2012 04:17:15 +0000 (00:17 -0400)]
gnome-shell-build-setup.sh: Move default directory to ~/gnome
gnome-shell-build-setup.sh is generally useful for working on GNOME.
If moving on from hacking on gnome-shell to some other module,
having the checkout location be ~/gnome-shell is a little odd and
cumbersome, so start out checking things out into ~/gnome/source
and installing them into ~/gnome/install.
Add a warning if the old ~/gnome-shell exists to avoid unnecessary
checking out of every module again.
Florian Müllner [Fri, 5 Oct 2012 13:56:24 +0000 (15:56 +0200)]
userMenu: Ignore 'lock-enabled' setting for user switching
The preference controls whether the screen should be locked when
the screensaver is activated, not whether the screen should be
locked at all. In particular after having switched to a different
user, log out should not automatically switch back to the unlocked
session, so always activate the lock when user switching.
Florian Müllner [Thu, 4 Oct 2012 18:03:57 +0000 (20:03 +0200)]
modalDialog: Add alternative keys to activate default
Currently Return is used to activate the default button of a modal
dialog if no key is specified. It makes sense to allow alternatives
as the keypad's Enter key as well in this case.
Florian Müllner [Thu, 4 Oct 2012 17:38:37 +0000 (19:38 +0200)]
loginDialog: Rely on default button for activation
Currently the default action is performed twice when pressing Return
in the login dialog, once in response to the entry's 'activate' signal,
and again by activating the default button. Usually this is not a
problem, as the second invocation is simply ignored, however it breaks
the case where multiple consecutive questions are asked (e.g. username
and password in the 'Not listed' case).
Fix the problem by not handling the 'activate' signal at all.
Ryan Lortie [Fri, 29 Jun 2012 03:55:33 +0000 (23:55 -0400)]
GActionMuxer: disconnect group signals on finalize
The signals for the action group were being disconnected when the action
group was explicitly removed from the GActionMuxer but the same was not
being done when it was finalized.
This means that a change in the state of an action group that used to be
associated with a finalized GActionMuxer would result in a crash. This
would happen for stateful application actions after closing a window.
GDM does not allow concurrent logins of a single user, so making
'Switch Session' a user switch operation does not work - in order
to choose a different session, users have to log out.
Rather than making 'Switch Session' an alias of 'Log out' (which
is available anyway when multiple sessions are defined), remove
the item altogether - 'Switch Session' suggests an operation that
does not loose state, and we currently favor 'Switch Session' over
'Switch User', so on systems that have both multiple users and
multiple sessions, the latter would become unavailable.
autorunManager: Don't try to scan remote filesystems
Content-Type scanning can be super expensive. The autorun manager is meant
for local filesystems that are plugged into a USB port or similar, not
remote NFS or sshfs mounts.
Owen W. Taylor [Wed, 3 Oct 2012 03:41:35 +0000 (23:41 -0400)]
jhbuildrc-gnome-shell: add ignore_suggests = True
Adding ignore_suggests = True avoids building some large modules like
evolution speeding the build. But more importantly, it removes
gnome-disk-utility from the build. gnome-disk-utility has a hard
dependency on udisks-1.99, which is not found on anything but the
latest systems.
dash: Make padding even on the top/bottom of the dash
When Florian landed the new dash container to show the all apps button
always, he got the math wrong -- he forgot to add padding around the
container, and used the height of the box to calculate a y2 position,
rather than the y2 position of the box.
Currently the visibility of input volume is only updated when a stream
is added/removed - apparently no one noticed until now, as in the normal
user session we get away with this as long as we have some startup sound,
but this is not the case in the lock screen, so we may end up showing
input volume incorrectly.
The keyboard is shown/hidden automatically when (un)focusing a
ClutterText actor. This behavior is unwanted when opening the
extended keys popup, so focus changes to the popup are ignored.
However, we also want to ignore focus changes from the popup
to avoid the keyboard hiding itself after pressing an extended
key.
keyboard: Ignore focus changes caused by tray showing/hiding
The keyboard is shown/hidden automatically when (un)focusing a
ClutterText actor. This behavior breaks with the message tray now
grabbing/releasing key focus when toggled. Fix this by ignoring
all focus changes to or from the message tray.
Currently if a summary item signals that it has handled a click
itself, the tray hides itself. This behavior is wrong for the
On-Screen-Keyboard, which appears as a unit with the tray, so add
a property to opt-out of the default behavior.
GrabHelper automatically releases grabs when the user clicks outside
the grabbed actors. However at least for the message-tray (which is
the only user of grabHelper at the moment), we must ignore any events
from the On-Screen-Keyboard, to prevent the tray from hiding at every
key press.
messageTray: Only update keyboardVisible as necessary
This fixes a case of _updateState() being called recursively,
resulting in stray grab()/ungrab() calls the leave the entire
desktop in a stuck focus state.
The message tray is now modal and pushes the view up, but the keyboard
is shown below it. Solve this by applying a special styling to the
keyboard and message tray combination, and by not pushing the windows
up when the keyboard is shown.
userMenu: Force reload of background-image on icon changes
When changing the user's avatar image, AccountsService will
overwrite the old image with the new one, so the location
returned by get_icon_file() is always the same.
In order to pick up the change, we need to make sure to clear the
previous image from both StTextureCache and StThemeNode's paint
cache.
For performance reasons, resources required to paint a widget are
aggressively cached; we know of at least one case where our caching
prevents updating the used background-image correctly, so add explicit
API to clear all associated cache data.
st-theme-node: Add method to invalidate drawing state
StThemeNode caches its resources aggressively to keep the required
work on paint to a minimum - right now, resources are only recreated
on allocation changes.
In order to update the background-image property correctly when the
underlying file changes, resources need to be recreated without a
size change, so add an explicit method for that.
The current API assumes that image data loaded from files remains
valid during the life time of the shell. This assumption is mostly
valid for image files we provide ourselves (with the exception being
designers working on those files), but not necessarily for "external"
files - provide API to explicitly remove cached data associated with
a URI for those cases.